Blue Telescope

Blue Telescope uses technology, storytelling, and design to create unique interactive experiences that communicate, educate, and entertain. We combine emerging and mature technologies to dynamically illustrate complex concepts and data, to create fun, engaging experiences out of challenging content, and to immerse audiences in compelling stories and environments.

We take multimedia projects from inception through delivery. In our discovery phase, we develop experience concepts, research technologies, build prototypes, and strategize content. In production, we plan experience flow, design interfaces and graphic styles, develop written and visual content, and engineer software from prototype to release. At installation, we provide testing, training, and ongoing support to ensure each exhibit’s continued success.

We collaborate with corporate exhibitors, marketing and advertising agencies, cultural institutions, exhibit designers, architects, fabricators, and AV integrators to share our expertise and deliver state-of-the-art exhibit experiences.

Capabilities

 

  • Exhibit Concept Development
  • UX Design
  • Content Strategy
  • Prototyping & User Testing
  • Interface & Graphic Design
  • Audio & Video Production
  • Motion Graphics & Animation
  • 3D Modeling and Rendering

 

 

  • Multiplatform Software Development
  • Mobile Apps and Websites
  • Multi-User Applications
  • Social Media & User-Generated Content
  • Games, Quizzes, & Creative Exhibits
  • Multi-Touch & Interactive Tabletops
  • Motion Tracking & Augmented Reality
  • Lead Generation, Data & Metrics
Blue Telescope
Blue Telescope

http://blue-telescope.com/

Interactive Technologies

236 W. 30 St. 7th Floor New York, NY 10001
Chip Carman

(212) 675-7702
chip@blue-telescope.com

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On Twitter
  • Kei Voxel's HoleLenz Gate project uses HoloLens to let users cross back and forth between real and virtual worlds: https://t.co/P6gPAdGSuh
  • This week we presented our Gamification workshop at #ExhibitorLive - here are some of the fun game concepts our att… https://t.co/LC9y1ogPuF
  • Sony's Xperia Touch uses a projector and motion sensor to turn any surface into a virtual Android tablet: https://t.co/KfrEulcWr1
  • Disney's latest patent uses facial recognition tech to interpret guest emotions and customize ride experiences: https://t.co/cN5X0Ms3Rs
  • London's Serpentine Galleries have turned paintings by the late architect Zaha Hadid into surreal VR experiences: https://t.co/eqCtKcu1GU
On Facebook